AI Insights · Timothy · October 2025
Top 5 Sandbox-like Games in Poland: Q3 2025 Performance
Explore the performance trends of the top sandbox-like games in Poland during Q3 2025, with data insights from Sensor Tower.
In the third quarter of 2025, the sandbox-like games category saw varied performance across the top five apps in Poland. This analysis provides insights into their downloads, revenue, and active user trends, based on data from Sensor Tower.
Roblox maintained a strong presence with weekly revenue peaking at around $282K in early September. Downloads peaked at 61K in late July but showed a decline towards the end of the quarter, settling at 35K. Active users peaked at nearly 3M in August before a slight decrease to 2.6M by the end of September.
Steal n Catch the Brainrot saw a gradual increase in revenue, reaching $43 by the end of September. Downloads initially spiked to 23.6K in August but tapered off to 9K by the quarter's end. Active users followed a similar trend, peaking at 34K and finishing at 23.5K.
Melon Sandbox experienced steady weekly revenue, peaking at $1K in early August. Downloads hit a high of 9K in early August but decreased to 3.4K by late September. Active users remained relatively stable, peaking at 170K in early August and ending the quarter at 164K.
Block Craft 3D:Building Game had modest revenue, peaking at $273 at the start of the quarter. Downloads fluctuated, peaking at 8.6K in mid-August and ending at 6.3K. Active users peaked at 45K in late August, with a decline to 26K by the end of September.
Crafting and Building showed a gradual increase in revenue, reaching $261 by the end of the quarter. Downloads peaked at 7.5K in early September but dropped to 3K by the end of the month. Active users peaked at 105K in mid-July and concluded the quarter at 76K.
These insights highlight the dynamic performance of sandbox-like games in Poland, showcasing the fluctuating trends in downloads, revenue, and active users. For more detailed insights, visit Sensor Tower.